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Patches, objects, monsters, and files for H3WoG.

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#137
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Changing the specialization of any hero using an event (regarding creatures):
ZVSE
!?LE35/24/0; (coordinates)
!!HE-1:X6/97/95/91; (who is upgraded to whom)

Changing from an object:
ZVSE
!#VRz9:S^Name^;
!#OB6/22/0:H9;
!?OB6/22/0;
!!HE-1:X6/139/139/85;
!!OW:Iv1/?v2;
!!IF&v2=0:V3/0;
!!IF&v2=1:V3/1;

!!IF&-3:M^Message text^;

Other methods (from the beginning of the game):
ZVSE
!#HE39&v9669=1:X4/40/10/0/15;
!#HE69&v9669=1:X6/141/141/65;
!#HE148&v9669=1:X6/137/171/170;
!#HE92&v9669=1:X3/62;
!#HE70&v9669=1:M18/1;
!#HE92&v9669=1:M62/1;
!#HE70&v9669=1:X3/18; and so on....

The biography and names of heroes can be changed in TXT files (provided in the attachment), after placing them in the DATA folder. Good luck...
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Моя тема на форуме: Карты, патчи, объекты, монстры и файлы для H3WoG