Now, time won't need to be wasted on "catching" luck and morale. Instead, it will be much more useful to calculate the move tree. And if morale appears, that's good; if it doesn't, well, that's okay. At least the player will be sure that by repeating the moves, morale will never appear after an elf attack, for example, if it didn't appear the first time.
Is it possible to make battles linear with a patch? So that morale appears in each round only for a specific unit under any circumstances.