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A program for determining luck/morality in Heroes 3!

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#491
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AlexSpl
Now, time won't need to be wasted on "catching" luck and morale. Instead, it will be much more useful to calculate the move tree. And if morale appears, that's good; if it doesn't, well, that's okay. At least the player will be sure that by repeating the moves, morale will never appear after an elf attack, for example, if it didn't appear the first time.
I would like to clarify... When using only the modified cranium, the appearance/non-appearance of morale for the desired unit can be changed by any action (wait/defense/attack/movement to different cells). As a result, a move tree is created. But it's huge! And in each round, there are many options for selecting morale/luck for the desired unit. And battles will still be generated, and a lot of precious time will be spent.

Is it possible to make battles linear with a patch? So that morale appears in each round only for a specific unit under any circumstances.
SoD 3.2, 2SM4d(3), Full random