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A program for determining luck/morality in Heroes 3!

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#455
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Dear all, please calm down. There was a problem with the generation of morale and luck. We solved it by changing several bytes and modifying the cranium. This is what should make up a small patch for the official version. Everything else—additional functions that seem like bugs to some, such as the nagobank (I've long been used to mining sand there) and the ballista, or the fantasies of online players regarding the porting of nice features from TE to SoD—will be in a SEPARATE patch for those who truly desire them. In the official version, everyone is equal at the start anyway, so we will try to be as conservative as possible. Why, pray tell, do you need separate units by clicking? Who is bothered by the ballista's infinite shots? What is so buggy for the official version in the nagobank?
By the way, everything is fine with that in TE!
To be honest, there isn't much there that isn't fine. And even those things are promised to be refined

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