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#196
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cyberB;189637
I remained silent for a long time, gathering opinions from offline players I know. Most of those I wanted to ask haven't responded yet, but the general opinion is clear.
I won't speculate now whether vbn hacked the game or if he's a genius at "delays and luck": 3 out of 3 times, the unicorns were blinded (even though on three different versions of the game + three operating systems + several executables, I couldn't even come close to achieving this, even with all other moves being identical, including the companion's actions), plus morale and luck every other time + always the right spells for the mages. Or 5 out of 6 times, luck for the snipers in a battle with titans. Plus, achieving the situation again to record a video (and it was mentioned in the thread that a staged recording was made after the playthrough).
I'll say this: in the Conservatory, I didn't even need to generate anything; the first half of the battle played out on its own. (That's why I didn't even consider other ways to defeat the griffins - using the Mage's Slow spell, using Müllich or Grindan, using the Royal Griffin for the first move, etc.) Then I had to create a battle map. Fortunately, repeating the same steps in the battle resulted in the exact same situation as during the game, as during the video recording, and as now. This happened under Windows 2000 SP 4.
By the way, look at the date the saves were created. The save before the Conservatory battle is 07/03, after the battle is 07/03, the save before the battle with the titans is 07/04, after the battle is 07/04. The next saves are dated 07/10.
cyberB;189680
that without knowing the mechanism of luck (delays), you can look for the coveted numbers 4.5; 8.5; 12.5 (or something like that) in the code.
P.S. And don't prepare a tirade in your head about "you're just making things up!". I'm considering a hypothetical situation and seeing a way to hack. The situation perfectly correlates with the video.
If you're going to look, look for 100/20=4.1666...; 100/12=8.3333; 100/8=12.5000. It will be more reliable, I think.
Senatоr;189705
And who was the first to decide to start a public discussion about morality?
Yes, I turned out to be more shortsighted than ever, and this is what it led to... I'm disappointed. However, many say that a revolution was inevitable sooner or later.
Senatоr;189705
And who was the first to decide to start a public discussion about morality? Having certain knowledge, it is not necessary to use additional programs.
I'll say more: having certain knowledge, it is not necessary to use this knowledge itself. And I wrote that I didn't use this knowledge because it wasn't needed [generating luck or morale using delays].
cyberB;189692
... in that battle, the griffins went first, there are no delays. The unicorns' response - no delays. So, regardless of the animation speed, the version of Heroes, etc., the griffins always go first, and their response is also always the same (with or without blinding). Exactly the same with morale.
That's why I tested this situation in every possible way (combined operating systems, versions of Heroes, and executables). And I never had blinding. Those who, at my request, checked, didn't either.
I understand you. Evidence and confirmation will be provided.
cyberB;189692
Yes, I forgot to add. And all this is happening against the backdrop of the maxim cultivated here: "If something is theoretically possible, then I'll go into the code and do the same, only faster" (this has appeared many times in this thread).
Personally, this thought is extremely unnatural to me. Although logically everything is correct, I don't approve of changing the game's structure in any way or for any reason. But studying its [structure] is a useful thing.

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