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#144
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Dirty_Player;189567
Introducing such a program can be compared to computers and chess.
With the advent of computers, there is no need for books anymore, and you don't have to analyze games for hours... You open the program, press a couple of buttons, and the computer shows you all the options and the best moves! And it all started with a small computer that played, due to its weak second-class level...
Many believe that computers have killed chess, while others believe that they have simplified it!
The same is true for Heroes! It all started with a hero editor, then a program that renames autosaves, then a ballista killer... And it's not surprising that such a program appears... Moreover, I think it won't be the last!
And on what day would you stage a revolution if not 08.08.08? huh? :D

Added 4 minutes ago
I completely agree with Vanechka! Nothing has changed for offline play! It's not a big tragedy! And all the strong players already know how to "guess" morale and luck in their own ways! But for online play, this program will be a blow.... although, no, it won't, because online players already rely on private servers :D

"And what are you doing here? The movie ended a long time ago!" (c) :)

Since chess has been brought up, I can't help but express my opinion. No, computers haven't killed chess. And if you use them "for peaceful purposes" (like nuclear weapons :)), they are a good tool for collecting and analyzing games.
But "correspondence chess" as a form of competition has been destroyed, let's say it's a 20th-century toy, which I was somewhat involved in when I was young. So-called "advancers" appeared, many of whom understand and can play chess at the level of Ksenia Sobchak and similar "talents," but they are trying to compete with grandmasters using their programs.
Chess cannot be killed because the vast majority of competitions take place in person. But what about Heroes?...
Let's be honest, both online and offline play are the same as correspondence chess, and their demise seems to be near. :(
And so far, only the fact that this game is not very commercial and is developed by a small group of Heroes fans saves it. The programmer who created his masterpiece will not be able to make money. But this gift of his will be like a Trojan horse for our fantasy and beautiful world.
I can't say for sure, but it seems to me that Heroes will no longer attract me. I like to play them - to choose the right strategy, calculate all the movements of my armies, and win a tactically sound battle (first of all). But with programs, it will turn into a routine. And I can find work in the real world - it's at least more useful. :)
So, dear programmers, think carefully and measure seven times before you cut, if you love this game.

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