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#8
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ValgallaWolf;189416
As has been said many times in the league, this is Heroes! And there should be no dynamic time limits here. I just lost three duels in the Anniversary Edition because I accidentally minimized the game at a crucial moment, and I didn't have enough time! And if this happens on a map? Does that mean everyone will just rage quit?
If you like fast-paced gameplay, go play the Anniversary Edition.
Are we solving equations here? What is Heroes, after all? Essentially, each turn is an action, a large equation, a game.
5 minutes per turn? Come on! What if I'm in a dungeon, with a lot of zombies on the objects, and I'm clearing them out with several heroes and two Fury units. I've tried it in practice – playing without thinking, 8 minutes is enough to clear out a horde of zombies. And what if I have hundreds of them? And what if I have 5 heroes (I never have fewer than four – a main hero, a scout, a support hero, and a mage)? How can you build chains in 5 minutes?


In my opinion, the turn time should be extended to 10 minutes. Because it's stupid to lose the whole game just because you don't have a couple of extra minutes on one turn.
I completely agree! I support this 200%
" Дурак учится на своих ошибках, умный - на чужих, а мудрый старается их не совершать!
Пусть будет больше мудрецов и жить станет легче!!! "


Клан "ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Должность/Рейтинг: Мастер меча и магии/Арбалетчик

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