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Which alternate upgrade for Inferno do you like the most?
A tempting immunity to mind control doesn't solve anything, because casting Slow on an Inferno creature is usually a last resort.
Why is that? Darkness against Inferno is perfect if you're playing as Haven or Necropolis.
I wouldn't be so categorical about Demons. Often, it's more beneficial to make one long jump and then pull a ranged unit closer, right into your heretical claws, instead of exposing yourself to Zealots or Ogres. By the way, if an Ogre entangles them, you can still succeed – many will be in plain sight.
I agree, the thing is that Demons are usually built late in the game, when a bunch of Pitfiends are unlikely to change much, and besides, Demons can be seriously damaged by the time Pitfiends are summoned, and then the Pitfiends won't be of much use at all. And the stats of the new ones are better anyway.