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[HMM IV OFF TOURNAMENT] The fourth stage of the John Van Canigem tournament

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#93
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You don't understand much.
Our Undergrounder is quite dense, and I am too, by the way. Please explain what unfair actions you intend to catch with such a counter. Perhaps battles with mandatory reloads to block. And what else? You poison the top-tier creature, reload the save 10 times, and then Ares the battle. And whatever you plan to track with the counter, it only works against people who are not tech-savvy. And I will take a program that controls the mouse and set it to reload the save all night, thus accumulating any number of loads, and then Ares the battle. If a knowledgeable person wants to cheat, they will do it. And why complicate things?
Even if there is a cheat counter, it still needs to be made to work correctly, because who cares how many times the map was opened in the draft version. Perhaps it will be useful for online play, but even then, I'm not sure.