I don't even remember what I was expecting, but I definitely liked the game. I came up with a couple of interesting ideas, and the campaigns were quite interesting. It's a pity that the heroes of a certain faction didn't differ much from each other (not counting classes), there were no special abilities or anything like that. But the ability to choose the spells that a mage or djinn can cast was very pleasing. And I found the idea of having units without a leader very original.
Oh yes! I also liked the ability to destroy gates!