Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Error Details:
Share Link
[HMM IV OFF TOURNAMENT] The fourth stage of the John Van Canigem tournament
Yeah, I was thinking of leveling up a bit, equipping myself with potions, and then going straight for the quest artifacts. I'd have to generate a few semi-hidden spots, but just big enough to fit 2-3 heroes. After getting the artifact in the southwest, I'd run back to the Castle (where I'd already have a healer and a strong fighter), learn some spells, and then continue my green-tinted, unpleasant activities of killing creatures. At some point, I could also start focusing on Speed. The last two armies would obviously use attrition and graveyard tactics. If this approach worked, it would take about 9-10 days, assuming that in the fourth game, it might even be 7-8 days. But if my calculation is wrong (which is very possible, since I'm not very good at the fourth game, and I only had about 2 hours for reconnaissance), and it's not possible to break through like that, then I don't know. I could, of course, try to use the Staff of Illusions to cheat, but that would take a long time. I think the hideout + healer + combatant strategy would still lead to victory, I just don't know how many days it would take. Although, maybe the developers came up with something very clever?