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Orcs do have magic – warcries + silencers + field spells.
There are few warcries, of course, but it’s wrong to say that they don’t have magic – they’ve saved me many times, especially the terrifying roar and the fury of the horde. By the way, if you remember Heroes of Might and Magic III, there was an analogue of the Combined Warcry.
Silencers are made clumsily (you have to guess what the opponent will cast), but sometimes they work – for example, if you play against a Demon and take the Void Return perk, it will negate all of his racial abilities (only two levels, but what an effect).
And the main thing:
Gentlemen Orcs, do you want the balance of Heroes of Might and Magic V to collapse completely?!
The lack of magic and vulnerability to Darkness are the only things that are currently preventing the Stronghold from being called “OP”... it won’t be interesting to play anymore.