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Posts from Orcs have no magic. Warcries.

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How will the ABSENCE of magic affect gameplay for Orcs?
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I can confirm that traps work well. In a recent game, a friend used traps, placing single stacks of trappers (2-3 traps per stack of neutral creatures), and it worked perfectly.
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Orcs do have magic – warcries + silencers + field spells. There are few warcries, of course, but it’s wrong to say that they don’t have magic – they’ve saved me many times, especially the terrifying roar and the fury of the horde. By the way, if you remember Heroes of Might and Magic III, there was an analogue of the Combined Warcry. Silencers are made clumsily (you have to guess what the opponent will cast), but sometimes they work – for example, if you play against a Demon and take the Void Return perk, it will negate all of his racial abilities (only two levels, but what an effect). And the main thing: Gentlemen Orcs, do you want the balance of Heroes of Might and Magic V to collapse completely?! The lack of magic and vulnerability to Darkness are the only things that are currently preventing the Stronghold from being called “OP”... it won’t be interesting to play anymore.
In reply to Coder
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Hmm, so what debuffs was Locken referring to? Maybe he meant that stun and weaken strike don't apply to allies when using the whip?
In reply to Coder
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he immediately told the leader to drive the cyclops away.
In reply to Coder
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It's definitely not a useless item, just don't attack Cyclops with it))) They are very expensive)). It's better to use it on Goblins))).
Тот, кто находит удовольствие в уединении, либо дикий зверь, либо Бог (с) Аристотель

:smile24::smile24::smile24::smile24::smile24:
In reply to Coder
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Well, sometimes you can attack Cyclops. Sometimes, by sacrificing one Cyclops, you can allow the others to attack before the red dragons standing nearby. Also, keep in mind that the Shield of Fury protects the Cyclops, and if they have enough health and their Fury is above zero, you can attack them with a hero. And as you know, the attack itself gives Cyclops Fury, so we don't lose much of it. But it's better not to attack Wyverns and Paoka.
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal
In reply to Coder
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I meant specifically the debuffs applied from a hero's direct attack.
They don't affect their own units.
Первый, кто был забанен за Правду.
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The only thing I miss is the resurrection spell, but everything else is fine. The "Wrath of the Horde" spell, with a bunch of goblins, will make the opponent freak out after the hero's turn!)))

Oh, and it would be great if shamans could dispel spells instead of casting "Chain Lightning"!
Снова играю в Герои5!
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Forget about magic for Orcs... and warcries are very helpful (tested)...
It's obvious that if you want to use warcries effectively, you need to learn the basics of combat and warcries... but still, 2% is too little... I think that Orcs should definitely take this skill:
1.
Compensates for defense.
2.
Strengthens warcries.
3.
If there are many Orcs, it's game over for everyone (for example, War Stomp, Frightful Howl, Battle Cry)
P.S. If you give Orcs a build focused on Combat Abilities, it's definitely game over - IMHO, Humans have much weaker Combat Abilities - but War Stomp level 2-3 at the beginning of the battle means death for enemies:smile51:

Added 1 minute ago

Levels 2-3 for War Stomp, to be precise:)

За кланы! За кровь!
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Listen, they could at least add a new type of hero, like combat shamans or something along those lines... The "Shades of Darkness" expansion is cool, but... I wish it were better. By the way, a question: the "Daughters of Heaven" only have 10 mana, but the "Chain Lightning" spell costs 15 (or 12). What should I do?
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Gotay367
Listen, at least give them a new type of hero, like combat shamans or something along those lines...
What do you mean by a new type of hero?
Gotay367
The skills are cool, of course, but... I want something better.
Better in what way?
Gotay367
By the way, a question: the Daughters of Heaven only have 10 mana, but Chain Lightning costs 15 (or 12). What should I do?
Sacrifice goblins.
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal
In reply to Майор Вихрь
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- or the Sar-Iss ring (halves the cost of spells)
- or the "Might and Magic" week (same effect)
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And also, in suppressing "Light" magic – "Secrets of Light" ;)
In reply to Майор Вихрь
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Thank you very much for your help! :)

Added 19 hours 30 minutes ago
Major WhirlwindWhat is this new type of hero?

Well, I said - shamans. I was just two years late =)
Which one is better?

How - which one? Couldn't they come up with elemental chants?
Sacrifice goblins.

Thank you very much for your help! :)
In reply to Kreesanya
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:smile12:GUYS! LISTEN UP! If an Orc visits an altar with magic, they will gain experience! (Depending on the level of the spell offered at the altar). So, playing as Orcs in this area has become easier compared to other factions. And thanks to talismans, you can learn travel spells!:smile17:

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