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#128
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You're the one being rude here; I was just pointing out your inattentiveness. Regarding the 200 orcs, it seems we misunderstood each other. I think you meant "orcs" to refer to the entire army, not just level 3 units. I wasn't singing praises, but you focused on that, so I had to explain again what I meant. Hopefully, I won't have to repeat it for the umpteenth time. I wasn't even trying to compete for the title of "best player." I've been playing for almost a week, but I play on Veteran difficulty and try not to drag out the endgame. I don't really focus on the numbers; I guess the maximum is 2 months, but I try not to play for longer because I build and level up quickly, and as soon as all the upgrades are done, I buy an army (even selling all my resources to make sure I have enough money) and go on the offensive. I try not to prolong the game to the point where I run out of money and can't buy any more units. Also, about Warmongers and Shamans. Yes, of course, I know that you can move back and forth without losing rage, and I always do that with Executioners and Warriors when sieging a castle, while the Cyclops and reinforcements are going through the gate. But do you play every battle against monsters manually? In games on the Heroes of Might and Magic series, I can't afford that luxury. I never set the time for a single turn to be more than 2 minutes, and an Orc with the "Path of War" skill can clear so many waves of creeps that it's simply impossible to do everything manually. So, I have to adapt to the AI. And the AI tells Warmongers to stand still and defend, and even if the enemy is already in the adjacent cell, it won't move to finish them off. Instead, it just stands there, and you can only hope for the taunt ability to work. And the Shamans do their job – they slow down and speed up units. I prefer this combination for leveling up: Shaman + Centaur + Ballista, and for the hero who collects resources, I have a group of Trappers, in case I need to fight strong melee units. With Trappers, of course, you have to control everything manually. And about the traps and level 1 units, you don't believe me, you rely on theory, but try it in practice. I was surprised myself; it WORKS! Also, I didn't understand your point about the forge being useless. Of course, everyone plays differently. I assume you start with Tilsen, but I prefer Hagish as my main hero, so I build a forge on the second day of the game, unless Tilsen appears in the tavern.

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