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Discussion of the Academy faction (Mages and Wizards). Tactics and their specific features.
Hmm... That's strange... I played on this map against Deleb, she had machines on Expert level, and I defeated her Ballista with 111 Gremlins. As far as I know, the ability affects the Ballista in the same way as it affects the Tent... Is this a bug?
It might be a bug, but most likely Deleb didn't have the Ballista skill, only the Expert Machines skill. In that case, the Gremlins have 666 HP, which is more than the Ballista's 550 HP (with the corresponding skill, it would be 1100, and then they wouldn't have been defeated).
Well, that's not a big problem... On the first level, there's a high chance of getting a Tent/Ballista, so you need to take everything, and there are no problems with that.
The Tent is needed for the first or second upgrade (probability 1/3), and if you take the Ballista right away, you might have problems with quickly getting the Tent later, because you'll need to level up to Advanced Machines. They will actively offer racial perks and upgrades, and the chance of getting a Rapid-Fire Ballista (like any perk of the 2nd circle) is significantly higher than getting a Tent. So, there are problems, and they are significant.
+ the hero already has a cart, so we can heal as much as we want.
Don't mislead the public; the cart doesn't affect the Tent's shots; there are still only 3 of them.