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On random maps, the general trend is that the larger the map size, the more skill plays a role and the less luck does. I think it's obvious why.
Therefore, XL templates are considered more indicative of players' skill, as well as more diverse in terms of potential plot developments.
Regarding the duration of games on 8mm6 — in my personal experience, there were a few games lasting over a month (5 weeks, nothing longer), where I was running away from the opponent across the entire map. Most games ended by the 3rd week. But that is because I play aggressively and read the template well. Although, if you're not used to it, you can get confused by the abundance of roads.
XL is only 33% larger than L (144 vs 108); with double Dimension Door and expert Town Portal, reaching any point on the map quickly is no problem.
Therefore, XL templates are considered more indicative of players' skill, as well as more diverse in terms of potential plot developments.
Regarding the duration of games on 8mm6 — in my personal experience, there were a few games lasting over a month (5 weeks, nothing longer), where I was running away from the opponent across the entire map. Most games ended by the 3rd week. But that is because I play aggressively and read the template well. Although, if you're not used to it, you can get confused by the abundance of roads.
XL is only 33% larger than L (144 vs 108); with double Dimension Door and expert Town Portal, reaching any point on the map quickly is no problem.