Now, I have another question: is it possible to use scripts to set a second defeat condition, because in many campaigns there are two conditions: losing a hero and the time running out. I want to do the same in my game... :rolleyes:
Now, I have another question: is it possible to use scripts to set a second defeat condition, because in many campaigns there are two conditions: losing a hero and the time running out. I want to do the same in my game... :rolleyes: