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Ideas for increasing the popularity of Heroes of Might and Magic.

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#61
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Starhan
1. Idea number one

There is a suggestion to create a map of lands where the Clans would fight for territories (a similar system can be seen in Heroes of Might and Magic, only there each baron has his own advantages, and they can also fight for these territories on a map specifically created for the war; all this is very interestingly implemented, but at the moment it is difficult to implement for us. What can we do? We can only symbolically draw a map, indicate the territories of the Clans, and have them "fight" for the territories in Tournaments, as it happens now, and dilute it with some ideas like Lords of the Lands or wars for something else. Main ideas:
- The map shows that the Clan with the most territories dominates the portal.
- To dilute the monotony of Clan wars.
There are no drawbacks to this idea.
Well, if you want to draw a unique map for each Clan war... then I could help with creating this map))) True, I don't know how to use scripts...
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FAQ по Heroes VI
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