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Kaspar's advantage, actually, isn't in quickly acquiring the Mark.
It's in the starting units with his special ability.
Especially since this skill is rare for Necromancers.
He has the fastest start, even if you don't take the Mark.
With it, it's even better.
Interesting, in a long game, what creatures does everyone summon and what do they upgrade?
The answer is simple and obvious: regular skeletons, as many as possible, archers, zombies (not against everyone). But there will be problems with meat, so also vampires, hoping to accumulate enough of them, because, as you know, the strength of these creatures increases faster with quantity than that of others. We upgrade Darkness with Mind Lord (Curse Lord is also good), Attack to BB, Tactics and Mass Haste, Defense to Readiness, Education with Summoning, 6th slot depending on the situation - Logistics, Summoning, or left empty. As an option, we go for the Super Ability.