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Comparing as you suggest won't yield any results either. You have city development level 7, and I have level 7. You have a tavern, and I have minotaurs.
You can compare the hero's experience, the amount of money and resources, the number of buildings destroyed, artifacts, etc.
The main point was that not hiring a second hero in the first week doesn't necessarily lead to an inevitable loss.
When playing on standard maps against a human opponent, it does lead to an inevitable defeat. I'll repeat, but
Save file and development timeline (not too long) please.