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#696
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Tengro, you understood correctly. Tier 2 costs 250 blue and 105 green (in single-player, everything is different, and the rush strategy doesn't really work). It's enough to build one generator, as always, and then you can confidently move to Tier 2, and of course, build a barracks. For a while, use scouts to capture points, eliminate workers, and control the map. Then, build a Great Khan in the barracks and a Champion in the main building. And that's it. The Champion's ability plus the Great Khan's ability is enough to eliminate a squad. Then, if needed, use Machine Pits and Dreadnoughts/Gliders. Ah... I'm increasingly convinced that World War III, while inevitable, doesn't have such a high chance of destroying all life with just a few bombs. After all, war is usually waged to conquer, not to commit suicide. Of course, it's best not to attack countries with nuclear potential, but any major country can easily wage a small war against some minor states. I think no sane general, even if his country is losing, would press the button to think, "If I can't have it, then neither can you." I mean, the probability is always there, but it's not as high as it might seem. So, why develop rifles that can shoot around corners, lasers, biological weapons, ethnic weapons, and so on, if one finger movement can solve all the problems? It seems to me that there are only a few possible scenarios. Total annihilation of all life; joining some fragile alliance, which could lead to anarchy and the degeneration of society; uniting in the face of some global threat, for example, an environmental one; or... a years-long operation with titanic preparations, in which access to the bombs will be held by only one side. Given our chaotic nature, as well as corruption, fragile infrastructure, etc., there is a high chance that we will be the ones left in the lurch. What do you think about this?

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