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I'm not much of an specialist in stupid randoms, but they say real pros know where everything is located and despite the random for them it's essentially the same fixed map, they also know where everything is located and what might await them there
If the template is familiar, you can predict the location of the nearest computer secondary hero and even the enemy's castle, approximate key guard stacks and the placement of "fat" zones, and successfully evaluate future runs. But you cannot predict the size of a can without scouting, and even with scouting it doesn't always work out, sometimes you have to sacrifice a scout hero.
should have sent it to Hiros Bay to show, I wonder what they would say, there are no specialists better in randoms in Russia, they constantly watch live how others play and will immediately say whether that happens often or not
A reasonable remark, especially since some Bay players appear here as well. Their opinion is truly competent and weighty.
or simply those who play on TE don't have your problems
There are no problems when you are confident in your opponent, the version has nothing to do with it, and cheaters were caught on Bay as well. A launched editor is already evil, and what can be done having 2 computers in the room, one neighbor, and a "shared" game folder... Even an RP can get wrecked by an average player.