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This is a well-known bug... by the way, it seems to be not only in Heroes 1...
Thank you, you've put my mind at ease; I was already tired of rubbing my eyes and even reinstalled the game. Is it always like this? I hadn't noticed it before, probably because I only played two maps. It's almost funny.
If you transfer this unit from another hero and then make adjustments, etc., in the transfer window between heroes, the speed difference won't "reset" – so I strongly advise you to do all operations with the formation, etc., immediately when transferring the army... And by the way, if the hero runs a few squares before transferring the slow unit, the speed boost will be lost... I can't say exactly how many squares, but in any case, if he runs the "difference between the speeds of the units," everything will be fine...
Yes, I noticed the same patterns through trial and error. But in Heroes 3, I definitely didn't have this problem.
For example, the difference between the "speed boost" on a gargoyle and a goblin is 3 squares in a straight line.