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If a strong unit places mines (one of my favorite spells in the game), then even units with high attack can be defeated in a single turn. Previously, a Warlock focused on summoning was quite rare, but now it's a viable and effective strategy, solving problems that a Chaos Knight can't. In general, with the presence of Summoning magic, the Warlock is very strong (versatile and all-around), and most importantly, it's not something opponents expect. The only weak spell is Fist of Stone; everything else finds diverse applications. It combines perfectly with Darkness, enhancing Lethos (poison him and move him with Swarm) and Necromancers. Even Elves can play as Dirael and feel quite comfortable.