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Dear Fizik, I haven't played the beta, but I did play the infamous, supposedly stolen alpha, and the numerous screenshots from the beta posted on this forum give a great idea of what the game is like. In particular, the graphics, which I found appalling. And, in particular, the fact that essentially nothing has changed. And I think it won't change, despite what the sweet-talking sirens from Nival want us to believe. Because to fix it, they would have to remake the game, which, of course, the developer won't do. Do you want specific examples? I'm afraid I have too many, and you won't have the patience to read them:rolleyes:. Here are a few: the elf and the skeleton (sorry, I don't know their names) are blatantly copied from Disciples; the girls in leather panties and bras (a masochist's dream) are just a typical cliché of mediocre games; they shouldn't have chased after full 3D for the game; it ruined the map, and therefore deprived the game of its beauty - because the player spends most of their time looking at the map, and no one wants to look at this ugliness; in their development, Heroes aimed for baroque, which manifested itself in the enrichment of the interface, characters, map, and castle and management panels with BEAUTIFUL details, but here we see, one might say, a rollback to poster-like graphics: simplicity at the expense of aesthetics; finally, many of the pictures are copied from Heroes 3, but transformed into cartoonishly exaggerated proportions and a simplified drawing style.
In general, dear Fizik, you're trying to appear simply fair, but in reality, your statements feel very biased. Are you by any chance from Nival?
And have you actually played Heroes 3-4, not just to get acquainted with it, but out of love? (no offense). I'm afraid that when you play it, you won't need to ask for specific examples.
And I'm not crazy enough to download other people's mistakes in gigabytes from the internet.
And I, and many of my friends who are fans, we were expecting even more delicious graphics, more branches of development and buildings in the castles, more castles, more units, more objects on the map, even more beautiful maps in the 5th installment, but we got a turn-based Spell Force with elements of Demigods on the Heroes 3 engine. In my opinion, that's enough for the project to fail.
Sincerely, Animik.