Regarding the magic transfer, it's already been explained: 1 to strengthen those schools that basically no one levels up, 2 because there is restructuring in TE which apparently no one asked about—restructuring the first one is cheaper, meaning it's easy to get both slow and fast cheaply. And no one took Solmir' same specialty; he was simply given a different spell at the start. And besides, why leave it if you always ban him anyway)) Next, Armageddon—I forgot the most favorite and controversial thing, the logistics players' tool and corresponding artifacts, and actually artifacts were forgotten entirely)))
There are also gates for Inferno and changed summons for Naga, Bynk, and some others, but I don't remember exactly, I need to check the manual
Added after 19 minutes
and you can set the chess clock however you like:
1 240 (=4min.)
2 240 (=4min.)
and enable the option to stop time during battle
exactly like your SoD, only the clock is always visible))
and also, you can actually trade by color there by transferring money on the first day