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Can you explain how to understand this?) I don't understand the damage notation in Might and Magic at all.
The roots of all this lie in tabletop games. Let's start with the basics - in this example, it's 3d3. dx, where x is any number, denotes rolling a die with x faces, or, more simply, a random number from 1 to x. In this case, we have a random number from 1 to 3, which means the base damage is 1-3. Next, the number before d indicates how many times the die is rolled, so in this case, we have three rolls of the d3 die. Therefore, to get the base damage, we need to multiply 1-3 by 3, which gives us a base damage of 3-9 for this type of sword. Then, everything is simple: the number before the damage - attack - is an increase in the chance to hit, and the number after it is an addition to the damage. That is, +14 3d3 +14 means that the chance to hit increases by 14, and the damage is equal to a random number from 3 to 9 plus 14, or, to put it simply and use the notation of other games, the damage is 17-23.