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It's been a while since I last checked in :)\

To be fair, I contested the results by sending a letter to Dust – his email was listed as one of the alternatives – I sent the save files there, and also the contested result.\

In the letter, I wrote that I defeated Freza and Me4nik without suffering complete losses to my main troops – it was easy :) (which gives +2 extra points).\
Just Blind and Lightning, and one stack of elementals – just in case :).\

It's strange that Dust didn't notice my letter.\
But it doesn't matter anymore :).\

Regarding my game, I absolutely agree that I could have shown better results – I was playing in the evening of the 15th :).\
And in the last 2-3 game days, I didn't have time to do anything; I just mindlessly clicked "end turn" because I was afraid I wouldn't have enough time – I submitted it at 12 midnight :))).\

I didn't sign up for "Witch Hunt" – I don't have time right now (although it's interesting to play for money – I think I'll participate later).\

P.S.: I'm almost finished writing a program – a decoder for saves and maps for Heroes 2.\
I think it will be useful for those who have limited time but want to play in tournaments.\
Functions:\
- Obtaining a ready-made, complete image of the map/save with the ability to save it (for those who like to think like Napoleon with a paper map in their hands and pencil marks – it's perfect :)))\
- Quick reconnaissance: searching for specified portals, tents, artifacts\br>- Convenient calculation of army strength and the possibility of joining\br>- I want to make a DIGGER that would dig not only for a specified resource (as in the existing version by vbn), but also for a specific hero.\
- Requests for other functionality are welcome :))

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