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UNIFIED RULES FOR CLAN WARS

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I like this idea... The idea of a clan war! I don't know, maybe I'm just bloodthirsty after a gaming session, but that's not the point right now... :smile52: What I want to say, or rather, suggest, is this: The idea of clan wars could be/become an excellent way to resolve some kind of inter-clan conflict. These happen rarely, don't you think? So, a clan war could be a kind of emergency measure. We could keep a record of such clashes, a kind of chronicle. This would add some uniqueness to the forum, a kind of RPG element. I'll try to illustrate with an example:
If someone wants to play with me, they don't need to challenge my clan; they can just ask me, and we'll agree on a time and play.
Yes, but what if, for example, your clan decides to defend you? Who knows what kind of situation might arise...
At the moment, winning a clan war means your victory will quickly fade and be forgotten. We need something more substantial.
Therefore, it would be more appropriate to consider them not as Competitive events or tournaments (we already have that! any clan can freely challenge another for a simple game), but as a way to resolve some kind of inter-clan disputes. Naturally, at the discretion of the clans themselves and their leaders. In my opinion, it's quite heroic to resolve unsolvable disputes with a duel... In a good sense of the word, in a noble sense. A kind of duel, a matter of honor. There are downsides to this, but I won't talk about them for now. The main thing I want to emphasize is two points: an emergency measure and nobility. Please understand me correctly. :)