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In my opinion, the magic schools don't have enough spells. I suggest coming up with new ones for each school.
I think there are enough of them right now.
For example, Dark Magic level 3 - Sense of Death, for each creature killed in the squad, damage is dealt equal to 1, 2, 3, 4, depending on the magic skill.
What's the difference from Divine Vengeance?
Chaos Magic level 4 - Thunderstorm, deals damage in an area of 4*4 with strength and duration depending on the spellcasting skill. Damage is dealt before the hero's turn begins.
Again, it's very similar to the special ability of the Thunderers (alt-titans).