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[HMM III OFF TOURNAMENT] "Race for the Leader"

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#497
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Perpolken;137827
Good night, everyone!

I sent the Walkthrough and save file yesterday. I will only find out the preliminary results in the evening, as I will be at work during the day. Therefore, I decided to duplicate my Walkthrough and save files right now (they are a little below).

Dear K0Lb@zzeR, I apologize for interfering with your work. But I believe that the appearance of legions of stompers on the map is a disadvantage, because:
1. This greatly affects beginners. Not every beginner will figure out how to use a ballista, especially when you cannot set a delay of more than 10 seconds in the game.
2. Let's assume such a situation: Everyone knows how to use the ballista-killing strategy.
Then why are there such long (10-12 hours) trials?

If the meaning of the battle is that the player gains experience and comes up with a strategy for the battle, then it is worth placing a hundred slow units, for killing which, as a bonus, experience will be given. For this battle, if desired, you can specify in the map: monsters must be killed only with a ballista (by developing a strategy) or introduce a time limit (i.e., between a hundred slow units and a chest with experience, place border gates through which you can pass within 1-3 days).

Sincerely, Perpolken!

I agree!
For example, when I killed the evil zombies with Pikedram in about 8 hours, I immediately realized that I could have completed it more optimally before the zombie attack. But replaying... I'm just not that good of a player... In the end, knowing how to bypass and play better, I couldn't play, simply because of the time spent. 8 hours is too much!

In the end, I completed the map in 8 days.
I will finish and upload the Walkthrough today...

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Walkthrough:
Save files: http://www.e-pluribus-unum.jino-net.ru/downloads/Prohozdneie_saves.zip (7.62 MB)

Walkthrough (with pictures): http://www.e-pluribus-unum.jino-net.ru/downloads/Prohozdenie_kartinki.zip (9 MB)

Walkthrough (without pictures): http://www.e-pluribus-unum.jino-net.ru/downloads/Prohozdenie.txt

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p.s. Sincerely, maximula
Mersy is a sign of weakness.
Despair is a sign of weakness.
Танцуешь с дьяволом - танцуй до конца.
Неподъемных камней нету - есть неподъемные люди.