Guardian Coast People Bonus: +1 to Strength, Endurance, Agility and Will, additional skill slot. Male Level: 3 | Characteristics Strength: 4 Endurance: 3 Agility: 4 Will: 3 Intelligence: 2 Stats Health: 80 Damage: 30 Evasion Chance: 20 (26)% Hit Chance: 9 (15)% Negative Effect Resistance: 11% Initiative: 10 Speed: 3 Action Points: 6 Skill Slots: 3 Beauty: 1 Skills Melee I No penalty when using ordinary melee weapons. Armor Proficiency I Allows wearing light armor. Carnage I Once per round, allows attacking again after a kill. | Equipment Weapon 1: Spear Two-handed. Accuracy: 55%. Damage: 90%. Range: 1. Can attack one cell away in a straight line if there are no obstacles or other fighters before the target. Weapon 2: - Head: Light Helmet (light, +3% to hit chance) Body: Leather Armor (light, +3% to evasion chance) Hands: Leather Bracers (light, +3% to hit chance) Feet: Leather Boots (light, +3% to evasion chance) Accessory 1: - Accessory 2: - Inventory Supplies x1 Healing Brew x3 (restores 40 health, ends turn if used in combat) Coast Herb x1 (restores 100 health, ends turn if used in combat) Reward Experience x15 |