Sir Gortreng Clan of the Suffering Rank: Suffering Bonus: +2 to Agility, three additional skill slots. Male Level: 15 | Attributes Strength: 9 Endurance: 10 Agility: 6 Willpower: 5 Mind: 6 Parameters Health: 150 Damage: 55 Evasion Chance: 30% Hit Chance: 15% Chance to Reflect Negative Effect: 33% Initiative: 15 Speed: 4 Action Points: 10 Skill Slots: 8 Beauty: 3 Damage Reduction (all types): 20% Elemental Damage Reduction: 20% Skills Melee Combat III No penalty when using ordinary melee weapons. Allows wielding two ordinary one-handed melee weapons simultaneously, but with a 25% accuracy penalty on each. +50% damage with ordinary two-handed melee weapons. Ranged Combat III No penalty when using ordinary ranged weapons. +25% accuracy and +3 attack range with ordinary ranged weapons. Armor Proficiency III Allows wearing any armor. Literacy III Allows reading and writing. Reading books grants experience depending on the book's rarity. 33% chance to identify the primary attributes of any target. Combat Training III +1 to Speed, +5 to Initiative, +2 to Initiative of all allies in battle (but not yourself). Overcoming III 10% chance to completely avoid an enemy attack or ability. 5% chance to instantly kill the target. Does not work if the target is more than 10 levels higher. Once per battle, the character survives a lethal blow with 1 health point. Does not work if the damage taken is colossal. For example, when jumping into a bottomless abyss. Slaughter III Once per round, after a kill, restores all movement points (speed) and allows attacking again. Allows attacking all enemies in three tiles on one side of the character simultaneously. Range: 1. Resistance III +10% to the chance to reflect a negative effect. +20% elemental damage reduction. Once per round, if reflecting a negative effect fails, a new roll is made. | Equipment Weapon 1: Black Sword Two-handed. Accuracy: 80%. Damage: 150 (200)%. Range: 1. Weapon 2: Black Bow Bow. Accuracy: 80 (105)%. Damage: 110%. Range: 6 (9) Head: Black Helm (heavy, +5% damage reduction of all types) Body: Black Armor (heavy, +5% damage reduction of all types) Hands: Black Bracers (heavy, +5% damage reduction of all types) Legs: Black Boots (heavy, +5% damage reduction of all types) Accessory 1: Black Amulet (inflicts the Fear status on melee attacks) Accessory 2: Black Ring (at the start of the round, applies the Provocation status to all enemies around the fighter) Inventory Supplies x5 Arrows x100 Improved Healing Potion x10 (restores 75 health points, ends the turn if used in battle) Mrakeyan Tentacle Salad x3 (+10 to Initiative until rest) Killer Crystal Tincture x3 (+1 to Speed until rest) Reward Experience x75 |