Skip to content

= Small fix mods =

User Avatar
#443
Auto-translated
Narron
Alright, I'll take a look at that moment this evening. Thanks.
That moment is no longer relevant now. That fix was a workaround for the issue, while this one actually solves it.
In the model files, I set false (like with regular resources) in <ProjectOnTerrain> and everything started displaying correctly. I applied the same settings for gems.

I noticed you're missing the glow effect on all resources, except for a slight one on crystals, gems, and it seems on the campfire.