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🦊 Планета Флерантор, осколки человечества 🦊

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#1177
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The Mage Guild will be out and about in the evening (at any other time, he'll become a target if he tries to go outside), so for now, you can continue gaining experience. smile14

By spending 1 action point, Aristarchus and his brothers set off towards the lair of the Crotes. The Crotes don't appreciate such initiative and ambush them early on.

THE BATTLE BEGINS

Round I

Crote moves x7



Turn order:

Crote [10] (45/45)
Crote [10] (45/45)
Crote [10] (45/45)
Crote [10] (45/45)
Crote [10] (45/45)
Crote [10] (45/45)
Crote [10] (45/45)
Fighter [10] (110/110) (3 potions) <<<
Fighter [10] (110/110) (3 potions)
Fighter [10] (110/110) (3 potions)
Warrior [10] (80/80) (3 potions)
Warrior [10] (80/80) (3 potions)
Warrior [10] (80/80) (3 potions)
Warrior [10] (80/80) (3 potions)
Aristarchus [10] (70/70) (3 potions)

Don't pay attention to the Crote in the corner. He will run home to his mother at the beginning of the next round.
Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"