You can learn a unique skill in the sanatorium. Requires one free slot, 1 action point, and 100 experience points.
Allows you to bring up to two defeated allies back into battle at the end of combat. Does not work if the damage they received is colossal. For example, when jumping into an abyss.
Level II
Allows you to create simple remedies from alchemical ingredients.
Level III
Allows you to restore one ally's health to 100% of the character's damage in exchange for the character's turn. Range: 1. At the end of the battle, it fully restores the health of all allies in the squad.

