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In the laboratory, the properties of certain items were revealed somewhat more readily.
Healing Potion (restores 40 health points, ends the turn if used in battle).
Ice Water (restores 1 action point).
Nyacus-Pomiratus (+50 to Health until rest, after resting, Health becomes equal to 1 for two more rests).
Potion from Grud Secretions (gives 50 experience, -3 to Willpower until rest).
Mrakey Tentacle Salad (+10 to Initiative until rest).
Killer Crystal Infusion (+1 to Speed until rest).
Fox Blood (allows you to re-roll up to three characteristics).
Elixir (+25% chance to reflect negative effects until rest).
Terrifying Potion (significantly reduces the desire of those around to interact with the fighter and also lowers the chance of monster attacks; lasts until rest).
"Pleasure" (an extremely effective aphrodisiac, the secret recipe of which is carefully guarded)