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The paths for the animation effects of buff and cast have been corrected for Kha-Belehu (they were swapped). The path to the sound for the cast animation has been corrected for Ilai.
A sound has been added to the cast and move animations for Alaric. A sound has been added to the cast and rangeattack animations for Hangwul. Sounds and an effect have been added to the buff, cast, and rangeattack animations for Tralsay, as well as sounds for happy, idle00, idle01, spneutral, and sporator.
Hangwul might seem controversial with the sound from Rune Priests, but animations without sound are incomplete (he doesn't have his own). Alaric is luckier; he also doesn't have his own sound for casting, but the Inquisitors turned out to be silent.
There’s something wrong with Tralsay. His buff, cast, and ranged attack animations are out of sync. The spell animations occur simultaneously with the buff and cast animations, when they should happen after them. And the ranged attack happens before the animation is finished. Everything works fine for other Warlocks. I tried assigning different animations, but his model shrinks by half during the above actions and returns to its normal state afterward. You can play with him like any other campaign hero, only with a mod that includes all heroes, so I left everything as it was for him. If anyone knows how to fix the shrinking model, I will assign him other animations, and then it will be great.
Added 1 hour 9 minutes ago I gave Tralsay Raillag's animations, and now everything is okay. I updated the mod and reuploaded it.
P.S. No, not everything is okay. I returned Tralsay's original animations. I updated the mod and reuploaded it.