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Velvet
Random map template for Heroes of Might and Magic: Olden Era, created in HeroesWorld RMG Template Builder v1.2.1. (loading issue fixed)
How it will play:
Random map template for Heroes of Might and Magic: Olden Era, created in HeroesWorld RMG Template Builder v1.2.1. (loading issue fixed)
How it will play:
- 6 players on a 144x144 map: quick contact and less space for development.
- Labyrinth / Nostalgia: branching ridge with side passages – lots of exploration.
- Neutral armies – normal; border guards – strong.
- Resources – 100%, buildings – 100%: development – normal.
- Each player starts with a hero limit of 3, +2 for each castle, up to 5.
- City loss rule: important to protect the starting city.
- Roads connect zones, so routes between them are easily readable in the game.
- Each player receives an area near their starting city for early capture – for example, a second city or several mines.
- Each player starts with mines near their castle: 1× lumber mill, 1× ore pit, 1× gold mine, 2× rare resources.
- Faction laws upgrade at 125% speed, and astrology upgrades at 125% of the normal rate.
- Each neutral zone with a castle contains 2 castles to be captured.
- Losing the starting city ends the game after a 7-day delay.