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I immediately noticed that the map is "terrible" because it is designed not for ordinary players, but for "hardcore" players (who waste precious time and nerves replaying it) or console players (whom I sincerely don't understand). It strongly resembles the works of a misanthropic nature by a well-known and, unfortunately, now departed talented author. That is, you play it once and forget it like a bad dream. In my opinion, a good map should attract and entice, that is, encourage the player to replay it many times and, most importantly, bring pleasure to the player. It's a pity that the goals of the authors sometimes contradict the interests of the players. I wish all authors creative success.