Safis People of Tezot No memories of life on the surface, access to the ladder of fate, choice of one of the communities, 21 points of characteristics for free distribution, but no more than 7 in one. Belief - Community Dungeon Wizards Despite the fact that magic comes harder to a human than to other intelligent inhabitants of the dungeons, particularly persistent sorcerers achieve significant success in this craft; exchanging knowledge with comrades helps them in this. Bonus: spells cost only half of the skill limit. Bodily ailments - Mental ailments - Deliverance from adversity😈 | Characteristics Mind: 20 Body: 16 Insight: 15 Endurance: 15 Vigor: 17 Aesthetics: 21 Parameters Learning: 6 Spirit: 200 (220) Stamina: 16 (18) Health: 160 Accuracy: 30% (31%) Evasion: 30% (31%) Defense: 15 Elemental defense: 15 (20). AP: 5.1 (6.1) OD: 5.1 Charm: 21 (22) Critical damage chance: 21% (23%) Skills Spellcaster The character can learn and read spells. Enchantment The character enchants selected equipment. Master of Archery The character can use ranged weapons without penalties (no crit, -20% to accuracy). Precise Attack 100% damage. Attack with doubled accuracy (from own parameter). Cost: 1 OD. Shield [Light] The selected character receives one-time protection from one negative action. Cost: 25 spirit. Breath of Wind [Air] Restores health to the selected character equal to half of the spellcaster's maximum spirit. Cost: 10 spirit. | Equipment Right hand: Ordinary bow, damage: 45, accuracy: 50%, range: 10 Left hand: Ordinary sword, damage: 70, accuracy: 50% Head: Black band of mastery, +1% to accuracy, +1% to evasion, +1% to crit. damage chance. Body: Red jacket of daring, +2 to stamina Shoulders: Steel pauldrons of confidence, +20 to spirit. Hands: Thick black gloves of courage, +5 to elemental defense. [paralysis] Footwear: Heavy cross-terrain boots, +1 to AP. Misc 1: Earring of self-expression +1 to charm, +1% to crit. damage chance. Misc 2: Prayer beads, negative actions reduce the character's spirit by 20% less. Misc 3: Arrows for picking teeth and piercing enemies x10 Misc 4: Incense for clarity of mind, in exchange for OD removes 1 negative mental effect from the target if the activator passes an endurance check against the same parameter of the source. Range: 1 Misc 5: Explorer's bag +5 to the provisions limit, but only if it is in a misc slot; does not stack. Inventory Provisions for bodily strength. Removes all negative bodily effects from the target. Single use. Range: 1 Writing implements for clever scribbling. |