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= Small fix mods =

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#200
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BigOverlord
Fixes the description of the Haven faction's ability: "Skilled Counterattack".
Ideally, the Necromancy description should also be fixed, as the mechanics are not obvious. It's hard to describe it briefly, but the number of creatures depends on the ratio of the health of the killed and resurrected units. For example, there's a Blade Dancer with 12 health points, and a skeleton with 4 health points is raised from it. If 10 Blade Dancers are used with a 20% Necromancy chance, not 2 skeletons will be raised, but 6, because the total health of the Blade Dancers is 120, and 20% of that is 24 points, and 24/4 = 6.

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