Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Fixes the description of the Haven faction's ability: "Skilled Counterattack".
Ideally, the Necromancy description should also be fixed, as the mechanics are not obvious. It's hard to describe it briefly, but the number of creatures depends on the ratio of the health of the killed and resurrected units. For example, there's a Blade Dancer with 12 health points, and a skeleton with 4 health points is raised from it. If 10 Blade Dancers are used with a 20% Necromancy chance, not 2 skeletons will be raised, but 6, because the total health of the Blade Dancers is 120, and 20% of that is 24 points, and 24/4 = 6.