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Heroes of Might & Magic: Olden Era - Обсуждение

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No, I mean... Well, of course, in strategy games, you need to know what faction skills each faction has, what non-faction skills and spells exist, what abilities there are, and so on. Otherwise, you could complain about Heroes of Might and Magic III: "How did Galtran come to me with 1000 skeletons? What kind of nonsense is this? Where did he hire them?!"
Your party in the game and its success depend on your knowledge of the game and your ability to use it, which is logical. The question is, if the interface is too cluttered and makes it difficult to understand, then that's not very good. In this regard, I also don't like having too many abilities for units.
 

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