I'll send the files in the evening. When the bone list is empty (if the skeleton wasn't loaded correctly into Archangel), the export to SMD still happens, but some bones remain without a name or coordinates, or their position is incorrect. This is why an intermediate SMD file is created from the skeleton, so that two files can be used to supplement the missing or incorrect bone information in the SMD file from Archangel.
Yes, I tried to create an SMD export of the ghost model from Archangel, and it's clear that some bones don't have a name, and there's also no coordinate data. But by combining the Archangel's SMD file and the correct SMD skeleton, everything worked out, and the animation was applied correctly to the model. :)
I also watched the video with the new method, and I wanted to ask what additional problems it solves compared to the previous method? I just didn't notice any particular problems with the ghosts when I created them using FBX files from GrannyExporter and the combined SMD file. I haven't tried the new method yet; I need to figure out these additional programs and plugins for hkx.
Thank you!