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#46
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Mооnst@r

If you are upscaling the resource bar, in resource-bar-heavy.(WindowSimpleShared).xdb, add Scalling to ...back.(BackgroundSimpleTexture).xdb#xpointer(/BackgroundSimpleTexture) to make it ...back.(BackgroundSimpleScallingTexture).xdb#xpoi nter(/BackgroundSimpleScallingTexture)"/>, and replace the back.(BackgroundSimpleTexture).xdb file with back.(BackgroundSimpleScallingTexture).xdb, as shown in comment #26. Specify the path to the texture in it, as in the file being replaced, and set the size to 1394x104 (if the texture itself became 2048x128 after upscaling).
If something doesn't work, just send the finished texture, I'll take a look.

Thanks, it worked. By the way, why are we specifying 1394x104? Where does this value come from? Is it mentioned somewhere?

Added 1 hour ago
G0ldiel


Thanks, it worked. By the way, why are we specifying 1394x104? Where does this value come from? Is it mentioned somewhere?

I tried to significantly increase and then compress the resource icons on the resource bar, but I didn't see any good results.

Стой, где очерчен мелом круг! Как мне приятен твой испуг!

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