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🍁Nine Ancient Obelisks

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#6870
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Well, this is a disaster; we definitely won't hold out for long.
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Added 2 minutes ago
And one of the 5 warriors decided to make a run for it...
That's the problem. He'll shout and debuff us to zero, stand like a wall of meat, surround himself with bodies, and keep shooting arrows. A sweaty player. Even if we take out the mobs, with our morale in the negative, we'll have a hard time defeating him afterward. Either we tactically retreat – but that's a loss on all fronts, and there are certain assumptions about additional losses – or we try to take a risk and finish the job quickly. So: attack the second one with Honor; attack the 11th from above with Scar; use Wushu on the 5th, moving him up; attack the 6th with Shilo; attack the 11th with Fer, if Scar doesn't kill him, or move him up to the 3rd position (maybe he'll at least catch an arrow instead of a strong attack, although I wouldn't rely on him being focused, but in any case, he'll reposition); or even better, move him up and attack the 11th; or move him up; General moves one space to the left and the healer... either me or Scar; Atim attacks the 11th (if he's still alive) or moves one space to the left – just to be a little further away from the pikemen; I move to the 1st position, for example, to finish off the left flank. Assuming, of course, that they don't have Frenzy. Kami can use Taunt (possibly by moving somewhere, although with the debuff, the chance of it working will be lower, but maybe we can consider focusing Ginza, if the support units move away after the taunt); Jack moves up. For now, Ginza doesn't seem ready to approach us, as he's protected by bodies, unless he has a million shield points, so we might survive one turn without his participation. Something like that, overall. We'll move in stages. Thoughts?
My sword, my trusted ally, unphased by my aspect.