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Posts from 🍁Nine Ancient Obelisks Auto-translated

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#6860
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Yeah, good point.
Author
Can you shoot while moving, and can you shoot through occupied spaces?
Yeah.

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#6861
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Don't you think Ginza looks a bit underwhelming in this photo? I remember him differently... It seems like he's also been worn down over these months.

The priority here is clear: pikemen-archers-Ginza. There's a catch with him: if he sticks, it can be difficult to detach him due to the paralysis and pressure on his armor. As for the archers, realistically, it might not be easy to take them down, they're too far away, and only a couple of people can do it. Maybe I'll try it myself if I get a chance, while Uncle is building up his stacks. It seems like they can't reach him at the default range yet.

Then I agree with Yashur, the most reasonable thing here is to send two units to the right, Kami from the south, and Jack will have to be pushed forward diagonally between the Ferych and Guds, towards the front line.
My sword, my trusted ally, unphased by my aspect.
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#6862
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++
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#6863
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🐱🐲: Banhammer.
🎪🏹: Is there a slideshow of how Ginza is stretched...?
⛓️♿: ...
🎪🏹: Or at least how Ginza is put into a loop!
⛓️♿: =_=
🎪🏹: It's really needed!
⛓️♿: Bonk! No horny!
🎪🏹: Bore.
🐱🐲: And is it true that she loved to eat Rinze?
🎪🏹: Brains!
⛓️♿: Then why are you so worried and hating her? You're safe, she won't touch you.
🎪🏹: LISTEN!!!
⛓️♿: Flueggeheim?
🎪🏹: AUTHOR, BRING FLUEGGEHEIM!
А, вот почему.

🏹🎪+⛓️♿=💕
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#6864
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Genza spends a point of luck -> the archers' critical hits and their luck points will not work in this battle. Genza attacks 12 12 receives 165+100=265 damage, bleeding (+), poison (+). Kamidory attacks 12 12 receives 120 damage -> frenzy -> parry and counterattack 12 receives 120 damage (-119/120) Black Jack moves Genza moves down 3 squares and uses a terrifying roar: -10 to maximum health and -1 to the will of all opponents. Warrior-5 moves up 5 squares. Warrior-11 attacks Gonor Gonor receives 43-3=40 damage Warrior-14 moves down 5 squares. Archers move Initiative [MAX] Genza (121/303) will-1 [30+] Kamidory (142/165) OD: 2/3 will-1 [22] Black Jack (300/290) ++- OD: 1/4 will-1 [20] Ginza (???/???) OD: 11/12 [19] Calcite Warrior-5 (287/330) [19] Calcite Warrior-11 (1/330) no frenzy [19] Calcite Warrior-14 (330/330) [19] Calcite Archer-1 (250/250) OD: 3 [19] Calcite Archer-2 (250/250) OD: 3 [19] Calcite Archer-3 (250/250) OD: 3 [19] Calcite Archer-4 (250/250) OD: 3 [19] Calcite Archer-5 (250/250) OD: 3 [19] Calcite Archer-6 (250/250) OD: 3 [19] Calcite Archer-7 (250/250) OD: 3 [18] Gonor (197/237) OD: 1/3 portraits: one, two, three will-1 [18] Shram (164/240) OD: 5/7 will-1 [16] Ushumgallu (305/360) will-1 [16] Sheila (157/190) will-1 [12] Ferrus (105/175) will-1 [12] Illiman (168/190) will-1 [12] General (190/240) OD: 5/10 will-1 [12] Atim (78/140) Arrows: 12/15 will-1

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#6865
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In theory, we have one more turn before the fighting starts. Maybe it would be a good idea to sacrifice only Ilka to draw the fire from all the ranged attackers, Ushu to draw fire from one, and Jack to draw fire from one, and save the rest?
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#6866
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- Give back the armor, you bastard! - Shram shouts at the ruler of Sheen. - They were passed down to me by my father!

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#6867
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Not only is he wearing armor, but he also has gas clouds protecting him from all sides – what a great warrior.
Author
Ginza moves down 3 spaces and uses a terrifying roar: -10 to maximum health and -1 to willpower of all opponents.
Somewhere, the will power of our squad was clearly lost, providing resistance to this effect...
Does it stack?
Author
Ginza spends a point of luck.

Bleeding (+)
Seems legit.
Author
Maybe it makes sense to only expose Ilka to all the right-wingers, Ushu to one, and Jack to one, and save the rest?
And what will we do in the meantime?
In general, the idea seems good, if Fer/Atim manages to deal 11 damage, let's say we win one extra turn to heal someone (me/Scarm/Gonor). But there is a problem with the fact that he will go as a meat shield to the maximum firing range, and we still won't be able to reach him in one turn with our spells. And there is a threat to Atim.
I don't know yet, I need to think about it.

Added 10 minutes ago
Author
[19] Calcite Archer-1 (250/250) AP: 3
Does anyone remember what the archer can do?

>Swiftness The character attacks twice instead of once.
It seems like that's all, if we don't consider general warrior buffs
My sword, my trusted ally, unphased by my aspect.
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#6868
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Author
It seems like somewhere along the line, we lost the will to resist this effect...
Does it stack?
It goes against the will.
Yeah.

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#6869
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Let Honor attack 2 archers from below. Let's see what's going on with the archers, if they have Frenzy or not. If he doesn't miss, of course...

Added 2 minutes later
And the 5 soldiers decided to run away...

Added 7 minutes later
Author
Does it stack?
AuthorYep
Well, then, after you've dealt with the archers, Ginzu will be left with permanent Fear, Paralysis, and "you won't retreat"... After all, no one has immunity...

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).

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#6870
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Well, this is a disaster; we definitely won't hold out for long.
Author

Added 2 minutes ago
And one of the 5 warriors decided to make a run for it...
That's the problem. He'll shout and debuff us to zero, stand like a wall of meat, surround himself with bodies, and keep shooting arrows. A sweaty player. Even if we take out the mobs, with our morale in the negative, we'll have a hard time defeating him afterward. Either we tactically retreat – but that's a loss on all fronts, and there are certain assumptions about additional losses – or we try to take a risk and finish the job quickly. So: attack the second one with Honor; attack the 11th from above with Scar; use Wushu on the 5th, moving him up; attack the 6th with Shilo; attack the 11th with Fer, if Scar doesn't kill him, or move him up to the 3rd position (maybe he'll at least catch an arrow instead of a strong attack, although I wouldn't rely on him being focused, but in any case, he'll reposition); or even better, move him up and attack the 11th; or move him up; General moves one space to the left and the healer... either me or Scar; Atim attacks the 11th (if he's still alive) or moves one space to the left – just to be a little further away from the pikemen; I move to the 1st position, for example, to finish off the left flank. Assuming, of course, that they don't have Frenzy. Kami can use Taunt (possibly by moving somewhere, although with the debuff, the chance of it working will be lower, but maybe we can consider focusing Ginza, if the support units move away after the taunt); Jack moves up. For now, Ginza doesn't seem ready to approach us, as he's protected by bodies, unless he has a million shield points, so we might survive one turn without his participation. Something like that, overall. We'll move in stages. Thoughts?
My sword, my trusted ally, unphased by my aspect.
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#6871
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If the "Roar" ability stacks, then yes, there are no other options. Considering the talent tree, this turn shouldn't be the last for Honor.
Let's go. In the worst case, we'll kill as many as we can and retreat.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#6872
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Author
In principle, considering the talent tree, this move shouldn't be the last for Conor.
If they have Swiftness + Armor Penetration, he'll have a tough time. If only the former, then it's probably manageable.
My sword, my trusted ally, unphased by my aspect.
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#6873
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Author
Thoughts?
For now, Honor has 2, and Scar has 11.
It's better to start shooting at Ginza with Atimu now, approaching within 10 squares. Ferru seems to benefit from this too, but he needs to get within 8 squares, which means he'll be within range of the archers...

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).

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#6874
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Author
While Honor is at 2, Scar is at 11.
Yes, so it is.
Let's see what these archers are capable of.
My sword, my trusted ally, unphased by my aspect.