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to Eraser and Kor
Hmm... it's an important question. If you calculate it, building a prefecture costs money that pays for itself in 5 days. At the beginning of the game, you can usually see enough reasons on the nearest visible piece of land to build a second hero... and with further exploration of the map (another 1-2 days), you can come to a clear decision about development.
Therefore... even if the map is poor, we have enough chances to make the right choice: build up our economy or our army.
By the way... there is an opinion that on random maps, if you look at the scenario information, it will indicate the map type (numbers and letters), and based on this type, you can find out about the richness of the map. Does anyone know for sure how to view this?
Hmm... it's an important question. If you calculate it, building a prefecture costs money that pays for itself in 5 days. At the beginning of the game, you can usually see enough reasons on the nearest visible piece of land to build a second hero... and with further exploration of the map (another 1-2 days), you can come to a clear decision about development.
Therefore... even if the map is poor, we have enough chances to make the right choice: build up our economy or our army.
By the way... there is an opinion that on random maps, if you look at the scenario information, it will indicate the map type (numbers and letters), and based on this type, you can find out about the richness of the map. Does anyone know for sure how to view this?