Is there an option in the mod to extract only the artifacts? I'm really tired of the standard set in the fifth game, compared to the previous installments.
I'll dig around myself, but maybe they are also added by editing the executable file.
New artifacts in the mod:
- Editing the EXE file so that it recognizes more artifacts, in my case, 198
- Creating a registry of artifacts in TYPES.XML + assigning an ID to the artifact's name in another location
- Creating a registry of artifacts in GameMechanics
- Creating the artifacts themselves in GameMechanics with their characteristics (available: Attack, Defense, Magic, Knowledge, Combat Spirit, Luck)
- Creating their images in Textures
- Creating their names and descriptions in Text
- Creating their appearance on the adventure map in MapObjects
- Creating links to them in the map object so that information about them appears when highlighted
- Editing the list of artifacts so that they are included in the list (the list "Any" - "any")
- Each map that you want to play with new artifacts needs to be rewritten. At the end of the map file "map" there is a list of available artifacts on the map "Available". You either need to close this list completely so that everything is available, or manually add all the new artifacts to the list of available artifacts on the map. I usually make all artifacts available so as not to enter everything new, because there are many of them, more than 50.