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Sacred Haven of Debauchery

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I started it twice and quit both times about a third of the way through the main quest, I just got tired of having to kill each worm for an hour, because out of ten attacks with any weapon or magic, only about two would hit.
You just need to choose one type of weapon, level it up more or less, which takes about half an hour to an hour of real time, and then you can run around calmly, there won't be so many misses that it becomes a problem.
The only exception I remember was the ghosts; they need to be killed with a specific weapon, or maybe magic worked. I think if I had encountered them as a child, I would have panicked :D

I got acquainted with Morrowind after Skyrim, about 10-8 years ago from the current moment (everyone has heard this story from me, but okay, whatever). Yes, Morrowind is more interesting than Oblivion, which I tried after that and stopped at the character creation stage. After all, graphical enhancements and a really beautiful picture are different things (although I think that the mods for Morrowind also contributed, they improve everything quite well).
 

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