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The Necromancer's Path.

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Thanks for the walkthrough! The essence of Wessel's army is that after a few months, the multiplier of his army increases relative to the base value. This is because the map was originally designed for a tempo-based playthrough. The increased growth rate in the later stages is intended to prevent Wessel from being completely overwhelmed by Necropolis armies from three cities, not counting Necromancy)

Otherwise... more often than not, Benedict besieged the city upon the first encounter, but the paths of AI are unpredictable).
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"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"